Structs
Type functions
Creating a struct is simple enough:
#![allow(unused)] fn main() { struct Point { x: i32, y: i32 } }
Structs can be generic over types:
#![allow(unused)] fn main() { struct GenericStruct<T> { x: T, } }
You can associate functions to types using impl
:
#![allow(unused)] fn main() { impl Point { pub fn new(x: i32, y: i32) -> Point { let point: Point = Point { x: x, y: y, }; return x; } pub fn add_x(&mut self, value: i32) { self.x = self.x + value; } } }